class CombatDrugsStimulatorAmmo extends KFAmmunition;

defaultproperties
{
     MaxAmmo=1
     InitialAmount=0
	 AmmoPickupAmount=0
	 IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=413,Y1=82,X2=457,Y2=125)
     ItemName="Stimulator Injections"
}
